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01 / Explore the world
A world of work.
Choose a site. Build from the ground up.
Drag to rotate / Pinch to zoom
Scope complete0%
Scenario day0
Scenario spend$0
Working / on payroll0 / 75
ILLUSTRATIVE SITE PLAN
Drag to explore / Scroll to zoom / P pauses
3D view unavailable
The automatic project and its work-package reference remain available. Reload with WebGL enabled to restore the scene.
Owner acceptance received
Project handed over.
LIVE OPERATIONS / AUTOMATIC
Milestones + scenario clock
Milestone board
1x = one scenario day per 12 seconds. Pausing stops the clock and all costs.
Work packages
A live reference, with no actions required. Work starts when predecessors, materials and equipment are ready. Inspectors perform their checks and release the next stage automatically.
Crews and equipment are assigned automatically as work opens up, then demobilized when no longer needed. The project keeps moving while you explore this reference.
One crew handles one package at a time. The superintendent brings in crews for upcoming work and opens parallel fronts where space and equipment allow. Short gaps use up to one day of standby; longer gaps release unused capacity. New arrivals include two days of mobilization cost.
Site traffic
Pedestrian separation and equipment yielding are automatic. Machines wait for crossings, then resume when clear. If an older save contains an equipment contact, Run project starts or resumes its stand-down review and automatically releases work afterward. Its incident record, time and cost remain in the scenario.
Labor trades
Equipment spreads
Packages are ordered automatically when construction starts. Delivery lead times run alongside sitework; crews wait for their materials to arrive. This is a delivery tracker, with no purchasing actions required. All figures are scenario allowances.
What this scenario represents
One representative construction phase, with 12 ha of sitework, two primary structures and support yards. Building geometry is schematic. Hired crews are shown as individual workers. Machines and commuter vehicles represent the larger spreads; movement follows illustrative routes.
Costs include preset installed-work allowances, purchase packages, eight-hour labor shifts, rented equipment and $12,000/day site overhead. They are not an estimate for the real development. Game weather repeats on a 12-day cycle.
Site layout / evidence + assumptions
Daily log
Start this scenario again
This replaces only this campus scenario's saved progress on this device.
A construction sequencing game, not an engineered digital twin. Public project sources were checked September 9, 2026. Existing utility-line and excavator saves are separate.